Aug 19, 2009

Game Play Prototyping - March Leading v00

User test on the gameplay for Stage 7, where the drummer has to use the drum beat to give commands to an army on where they move.

Or, for a more simiplied version, the drummer has to give directions to someone on how to move and where to go, when that person has little idea of the environment within which he is moving.



For this first iteration, I have 4 commands that the drummer can give: Turn Right, Turn Left, Go Forward, and Stop. Once that is established, the one who being lead by the drummer is blindfolded (technically, he has a bag over his head), and the drummer gives commands so that person can reach a given destination.



The general feedback I've got is that the protocol is easy to understand. There are, however, some different interpretations of the same commands; for the next iteration, more precise definitions for the commands are needed.

Other suggetions are that the commands for moving foward and stop can be more intuitive. The test could also be conducted in places outside of school or at places where the subjects aren't too similiar with.

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